Files
Alex38Lyon 878ea46cac update
2025-06-03 12:00:47 +02:00

32 lines
928 B
C#

using Unity.FPS.Game;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace Unity.FPS.UI
{
public class MenuNavigation : MonoBehaviour
{
public Selectable DefaultSelection;
void Start()
{
Cursor.lockState = CursorLockMode.None;
Cursor.visible = true;
EventSystem.current.SetSelectedGameObject(null);
}
void LateUpdate()
{
if (EventSystem.current.currentSelectedGameObject == null)
{
if (Input.GetButtonDown(GameConstants.k_ButtonNameSubmit)
|| Input.GetAxisRaw(GameConstants.k_AxisNameHorizontal) != 0
|| Input.GetAxisRaw(GameConstants.k_AxisNameVertical) != 0)
{
EventSystem.current.SetSelectedGameObject(DefaultSelection.gameObject);
}
}
}
}
}