Files
Alex38Lyon 878ea46cac update
2025-06-03 12:00:47 +02:00

26 lines
599 B
C#

using Unity.FPS.Game;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.SceneManagement;
namespace Unity.FPS.UI
{
public class LoadSceneButton : MonoBehaviour
{
public string SceneName = "";
void Update()
{
if (EventSystem.current.currentSelectedGameObject == gameObject
&& Input.GetButtonDown(GameConstants.k_ButtonNameSubmit))
{
LoadTargetScene();
}
}
public void LoadTargetScene()
{
SceneManager.LoadScene(SceneName);
}
}
}