update
This commit is contained in:
@@ -0,0 +1,32 @@
|
||||
using Unity.FPS.Game;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Unity.FPS.UI
|
||||
{
|
||||
public class CompassElement : MonoBehaviour
|
||||
{
|
||||
[Tooltip("The marker on the compass for this element")]
|
||||
public CompassMarker CompassMarkerPrefab;
|
||||
|
||||
[Tooltip("Text override for the marker, if it's a direction")]
|
||||
public string TextDirection;
|
||||
|
||||
Compass m_Compass;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
m_Compass = FindFirstObjectByType<Compass>();
|
||||
DebugUtility.HandleErrorIfNullFindObject<Compass, CompassElement>(m_Compass, this);
|
||||
|
||||
var markerInstance = Instantiate(CompassMarkerPrefab);
|
||||
|
||||
markerInstance.Initialize(this, TextDirection);
|
||||
m_Compass.RegisterCompassElement(transform, markerInstance);
|
||||
}
|
||||
|
||||
void OnDestroy()
|
||||
{
|
||||
m_Compass.UnregisterCompassElement(transform);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user