32 lines
885 B
C#
32 lines
885 B
C#
using Unity.FPS.Game;
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using UnityEngine;
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namespace Unity.FPS.UI
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{
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public class CompassElement : MonoBehaviour
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{
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[Tooltip("The marker on the compass for this element")]
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public CompassMarker CompassMarkerPrefab;
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[Tooltip("Text override for the marker, if it's a direction")]
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public string TextDirection;
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Compass m_Compass;
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void Awake()
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{
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m_Compass = FindFirstObjectByType<Compass>();
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DebugUtility.HandleErrorIfNullFindObject<Compass, CompassElement>(m_Compass, this);
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var markerInstance = Instantiate(CompassMarkerPrefab);
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markerInstance.Initialize(this, TextDirection);
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m_Compass.RegisterCompassElement(transform, markerInstance);
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}
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void OnDestroy()
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{
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m_Compass.UnregisterCompassElement(transform);
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}
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}
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} |