Files
Deroc_Virtual_3D/Assets/DisplayCharacterHeight.cs
T
Alex38Lyon 2c178e2110 Création 5
2025-06-03 09:02:00 +02:00

19 lines
517 B
C#

using UnityEngine;
using Unity.FPS.Gameplay;
using TMPro;
// using StarterAssets; // <- ajoute ceci si tu utilises StarterAssets
public class DisplayCharacterHeight : MonoBehaviour
{
// public Transform headTransform;
public TextMeshProUGUI heightText; // le champ TMP dans l'UI
public PlayerCharacterController PlayerController;
void Update()
{
float height = PlayerController.CurrentCharacterHeight;
heightText.text = $"({height:F2}m)";
// Debug.Log("Character height: " + height);
}
}