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-- zResponsive template for WebGL --
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* DO NOT CHANGE THE TOOL PATH! -> Assets/WebGLTemplates/zResponsive
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* HOW TO USE?
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1º Go to Edit -> Project Settings -> Player.
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2º Select 'Web Settings'. *You must have the 'WebGL Build Support' module installed in your Unity editor.
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3º Expand 'Resolution and Presentation'.
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4º Select 'zResponsive' option at 'WebGL Template' section.
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5º Set properties with your custom values:
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- Background: requires a color in RGBA format. For example white #FFFFFF -> https://imagecolorpicker.com/color-code/ffffff
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- Optimize for pixel art: set true or false to optimize for pixel art.
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- Scale to fit: set true or false to scale to fit.
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* Thanks for use it, have an amazing day!
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