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using System.Linq;
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using Unity.Play.Publisher.Editor;
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using UnityEngine;
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namespace Unity.Tutorials
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{
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/// <summary>
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/// </summary>
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public bool IsNotDisplayingFirstTimeInstructions()
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{
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if (!IsWebGLPublisherOpen()) { return false; }
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return (!string.IsNullOrEmpty(publisherWindow.CurrentTab) && publisherWindow.CurrentTab != PublisherWindow.TabIntroduction);
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switch (PublisherUtils.GetCurrentPublisherState(publisherWindow))
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case PublisherState.Process:
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return true;
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Learn!</a> These links will open in your default browser window.\n\n\u2022
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Learn more about Unity and continue your creator journey with <a href=\"https://learn.unity.com/pathway/unity-essentials\">Unity
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Essentials!</a>"
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Reference in New Issue
Block a user