This commit is contained in:
Alex38Lyon
2025-06-03 12:00:47 +02:00
parent ed8041abcd
commit 878ea46cac
1300 changed files with 527178 additions and 0 deletions
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using UnityEngine;
using UnityEngine.Events;
namespace Unity.FPS.Game
{
public abstract class ProjectileBase : MonoBehaviour
{
public GameObject Owner { get; private set; }
public Vector3 InitialPosition { get; private set; }
public Vector3 InitialDirection { get; private set; }
public Vector3 InheritedMuzzleVelocity { get; private set; }
public float InitialCharge { get; private set; }
public UnityAction OnShoot;
public void Shoot(WeaponController controller)
{
Owner = controller.Owner;
InitialPosition = transform.position;
InitialDirection = transform.forward;
InheritedMuzzleVelocity = controller.MuzzleWorldVelocity;
InitialCharge = controller.CurrentCharge;
OnShoot?.Invoke();
}
}
}