update
This commit is contained in:
@@ -0,0 +1,29 @@
|
||||
namespace Unity.FPS.Game
|
||||
{
|
||||
public class GameConstants
|
||||
{
|
||||
// all the constant string used across the game
|
||||
public const string k_AxisNameVertical = "Vertical";
|
||||
public const string k_AxisNameHorizontal = "Horizontal";
|
||||
public const string k_MouseAxisNameVertical = "Mouse Y";
|
||||
public const string k_MouseAxisNameHorizontal = "Mouse X";
|
||||
public const string k_AxisNameJoystickLookVertical = "Look Y";
|
||||
public const string k_AxisNameJoystickLookHorizontal = "Look X";
|
||||
|
||||
public const string k_ButtonNameAim = "Aim";
|
||||
public const string k_ButtonNameFire = "Fire";
|
||||
public const string k_ButtonNameSprint = "Sprint";
|
||||
public const string k_ButtonNameJump = "Jump";
|
||||
public const string k_ButtonNameCrouch = "Crouch";
|
||||
|
||||
public const string k_ButtonNameGamepadFire = "Gamepad Fire";
|
||||
public const string k_ButtonNameGamepadAim = "Gamepad Aim";
|
||||
public const string k_ButtonNameSwitchWeapon = "Mouse ScrollWheel";
|
||||
public const string k_ButtonNameGamepadSwitchWeapon = "Gamepad Switch";
|
||||
public const string k_ButtonNameNextWeapon = "NextWeapon";
|
||||
public const string k_ButtonNamePauseMenu = "Pause Menu";
|
||||
public const string k_ButtonNameSubmit = "Submit";
|
||||
public const string k_ButtonNameCancel = "Cancel";
|
||||
public const string k_ButtonReload = "Reload";
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user