
-- zResponsive template for WebGL --


* DO NOT CHANGE THE TOOL PATH! -> Assets/WebGLTemplates/zResponsive


* HOW TO USE?

1 Go to Edit -> Project Settings -> Player.
	
2 Select 'Web Settings'. *You must have the 'WebGL Build Support' module installed in your Unity editor.
	
3 Expand 'Resolution and Presentation'.
	
4 Select 'zResponsive' option at 'WebGL Template' section.
	
5 Set properties with your custom values:
	- Background: requires a color in RGBA format. For example white #FFFFFF ->  https://imagecolorpicker.com/color-code/ffffff
	- Optimize for pixel art: set true or false to optimize for pixel art.
	- Scale to fit: set true or false to scale to fit.


* Thanks for use it, have an amazing day!